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Let's conduct a simple experiment. We will compare the Google search results for two words:

Why is there a paradox between construction and programming? Despite the many similarities between construction and programming, there are also differences. Construction is often associated with physical objects and processes, such as building houses, bridges, roads, while programming is associated with creating software and solving problems using computer algorithms. Both also require different skills and knowledge. Builders need to know about different materials, construction technologies, and safety measures, while programmers need to be proficient in programming languages, data structures, and algorithms. However, both fields can benefit from the application of principles like sustainability, efficiency, and modularity. For example, construction companies may focus on building houses that are energy efficient and cost-effective to maintain, while programmers may focus on creating software that is easy to update and adapt to changing requirements. In this sense, there is a paradox between construction and programming, as both fields may share some common goals and approaches, but they also require different knowledge and skills.

If in the construction of houses people began to think not only about how to build quickly and inexpensively, but also how to save on the maintenance of houses in proper condition, how to save on rebuilding a house by making it modular, for example. If we think globally, then eco-building is about how to save the resources of our big house, the Earth. It's time for the creation of software products to start thinking globally and responsibly and think about ecology?

For this, a new programming paradigm is proposed:

eco-programming is a programming paradigm that is based on the idea that any software product is ultimately useless and environmentally harmful to humanity, except for a software product that can be quickly and inexpensively reprogrammed (modified, updated) to work with new data in new conditions.

eco-programming is a programming paradigm that emphasizes the importance of sustainability and environmental responsibility in the development and maintenance of software systems. It involves designing and implementing software in ways that minimize resource consumption and negative impacts on the environment, as well as considering the long-term consequences of technology use. This can include using energy-efficient algorithms and hardware, recycling and reusing code and resources, and reducing the overall environmental footprint of the software development process. Adopting an eco-programming mindset can help software developers create more sustainable and responsible software systems that contribute to a healthier and more sustainable world.

Programming methodologies such as VAOP and Model-Driven Engineering are already working within the new eco-programming programming paradigm.

More details in the article:

GitHub - vrakitine/eco-programming-paradigm: eco-programming is a programming paradigm that assumes that any software product is useless and environmentally harmful to humanity in the long run, except for a software product that can be quickly and inexpensively reprogrammed (changed, updated) to work with new data in new conditions.